Strategy dating sim
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The player commands their forces by selecting a unit, usually by clicking it with the mouse, and issuing an order from a menu.
Early strategy games featured a top-down perspective, similar in nature to a board game or paper map. Even with the rise of 3D graphics and the potential to manipulate the camera, games usually feature some kind of aerial view.
Some games will emphasize resource acquisition by scattering large quantities throughout the map, while other games will put more emphasis on how resources are managed and applied by balancing the availability of resources between players.
To a lesser extent, some strategy games give players a fixed quantity of units at the start of the game.
Each side generally has access to similar resources and actions, with the strengths and weaknesses of each side being generally balanced.
Although strategy games involve strategic, tactical, and sometimes logistical challenges, they are distinct from puzzle games.
Victory is achieved through superior planning, and the element of chance takes a smaller role.
Compared to other genres such as action or adventure games where one player takes on many enemies, strategy games usually involve some level of symmetry between sides.
Other upgrades apply to a unit or class of units, and unlock or enhance certain combat abilities.
A build order is a linear pattern of production, research, and resource management aimed at achieving a specific and specialized goal.
Exploration is a key element in most strategy games.
The landscape is often shrouded in darkness, and this darkness is lifted as a player's units enters the area.
Dating sims (or dating simulations) are a video game subgenre of simulation games, usually Japanese, with romantic elements.